This is especially true when dealing with the "Clear All Pegs" objectives. If you're 3-4 shots into a level, you've already used a green peg or two, and you feel that the run is decent at best, just restart it. In any case, don't hesitate to keep restarting until you get the setup you're looking for. Maybe you need a green peg near the top, maybe you need it near the bottom, or maybe you need the orange pegs a little more condensed. Sometimes I would spend a solid minute hitting restart over and over until I got the green/orange peg setup that I considered most optimal for a given level. Every time you restart a level, the location of the orange and green pegs change randomly. Don't be afraid to repeatedly restart a level before jumping in. That being said, I was able to achieve nearly every "Ace" objective with Gnorman. Believe it or not, I found many of the "Ace" objectives to be far more taxing than the "Clear All Pegs" objectives (your mileage may vary). There are a few cases where the other masters are more useful (generally in the levels associated with them during the "story"), but I highly suggest using Gnorman as much as possible. I used him to complete a vast majority of the objectives. I found that Gnorman was, by far, the most useful Peggle master. Anyway, here are a few strategies that I found useful. Feel free to let me know in the comments, so I can add them to the solution! Remember, Peggle is 20% skill, 20% luck, and 60% teeth-grinding persistence (but I'm sure you already know that). It's important to remember that, when it comes to Peggle, there's more than one way to skin a cat, so I'm sure there will be lots of useful strategies that won't be listed here. Trial 10: You have to hit some fast moving pegs, I advise aiming at the left hand side of the screen near the top, because they group up at the sites so have you a higher chance of hitting them, along with increasing the likelihood that you will bounce it into the bucket.I figured I would give some pointers on how I went about knocking this one out (pun intended). If you use Bjorn you can make your shots more precise to only hit the orange pegs. Also if it looks like you are going to have extra balls at the end, then waste some so you don't get the ball bonus. Trial 9: For this you need to end the level with less than 175,000 points, this is harder than you first think, but the most important thing is to try and aim for the 10k bucket right at the end as that can make or break your score. You don't actually have to complete the level you just have to hit 500,000 points. Trial 8: Score over 500,000 points by hitting all the purple pegs to maximise your score by chaining them together. Trial 7: Just requires you to complete the level as normal and get all the orange pegs, I recommend a character with a good super for use with the extreme slide. Trial 6: Is to get 3 off the wall shots, this is self-explanatory and you can easily do this using the aim guider. Trial 5: Is to perform the free balls styling technique, however this time it's unguided, so you need to make sure you hit the peg on the very side of it so it continues straight down into the bucket. Trial 4: Clear all pegs using the slide technique you just learnt, by aiming so the ball starts sliding round the pegs on the top right first, because then it should be in line to roll along the rest of them. Trial 3: Is to perform 2 extreme slides, for this you just aim at the lone peg and use the guide to make sure the ricochet will slide down the pegs next to it. Trial 2: Is to get 3 free balls in a row, by using the guided aim and getting the timing right for firing the ball so it bounces off the peg into the bucket. You will need to get 2 of these to complete it, which is very easy as you have the unicorn guide ability. Trial 1: Is completed by performing a long shot from one orange peg to another.
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